Overview
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The Software Engineering course provides students with a comprehensive understanding of software development principles, methodologies, and practices. From requirements analysis to software testing, students will learn the entire software development lifecycle and gain practical skills in designing, building, and maintaining software systems. This course covers essential topics in software engineering, including software design, programming languages, version control, testing, and project management. Through a combination of theoretical learning, hands-on projects, and team collaboration, students will develop the expertise needed to succeed as software engineers in today’s technology-driven world.
uniYAT Practical Institute (UPI) stands out as the sole institution in Ghana offering 85% practical hands-on training, enabling students to acquire a top-notch skillset.
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Other job titles used to refer to this kind of work include:
What You Can Do
Upon completing a program in networking, you will acquire the knowledge and skills required for roles such as:
- Software Engineer: Designs, develops, tests, and maintains software applications, systems, and solutions.
- Full-Stack Developer: Develops both frontend and backend components of web applications, possessing skills in both client-side and server-side technologies.
- Frontend Developer: Specializes in building user interfaces and experiences for web applications using HTML, CSS, and JavaScript frameworks such as React, Angular, or Vue.js.
- Backend Developer: Focuses on building server-side logic and databases for web applications using programming languages like Python, Java, Ruby, or Node.js, and frameworks like Django, Spring, or Ruby on Rails.
- DevOps Engineer: Combines software development with IT operations to improve collaboration and productivity, automating deployment pipelines, managing infrastructure, and ensuring system reliability and scalability.
- Systems Engineer: Designs and maintains complex computer systems and networks, including hardware, software, and infrastructure components, to support the operation of software applications.
- Software Architect: Designs the overall structure and architecture of software systems, defining technical solutions and frameworks to meet business requirements and scalability needs.
- Mobile App Developer: Designs and develops applications for mobile devices such as smartphones and tablets, using programming languages like Java, Kotlin, Swift, or React Native.
- Quality Assurance Engineer: Tests software applications to ensure they meet quality standards, identifying bugs, defects, and performance issues through manual and automated testing techniques.
- Data Engineer: Designs and builds data pipelines and infrastructure to collect, process, and analyze large volumes of data, supporting data-driven decision-making and business intelligence initiatives.
- Machine Learning Engineer: Develops machine learning models and algorithms to extract insights from data, solve complex problems, and build intelligent systems and applications.
- Embedded Systems Engineer: Designs and develops software for embedded systems and devices, such as microcontrollers, IoT devices, and automotive systems, often working closely with hardware engineers.
- Game Developer: Creates interactive and immersive gaming experiences by designing and developing video games for various platforms, using game engines like Unity or Unreal Engine.
- Cloud Engineer: Designs, implements, and manages cloud-based infrastructure and services, leveraging platforms like Amazon Web Services (AWS), Microsoft Azure, or Google Cloud Platform.
- Software Development Manager: Oversees and leads software development teams, managing projects, resources, and processes to deliver high-quality software products on time and within budget.
What You Will Earn
A competitive yearly starting salary ranging from GHS38,000 to GHS68,000 per annum
Taught programs under Software Engineering
Introduction to Web Development
HTML and CSS
JavaScript Fundamentals
Version Control with Git
Frontend Frameworks and Libraries
Backend Development with Node.js
Database Management with MongoDB
Web Application Security
Advanced Web Development Techniques
Cloud Deployment and DevOps
Desktop Application Development
Programming Fundamentals
Graphical User Interface (GUI) Development
Version Control and Collaboration
Database Integration
Multithreading and Concurrency
File I/O and Serialization
Advanced Topics in Desktop Development
Cross-Platform Development
Advanced GUI Development
Introduction to Mobile App Development
Programming Fundamentals
User Interface (UI) Design for Mobile Apps
Version Control and Collaboration
Mobile App Development Platforms
Advanced Mobile Development
Mobile App Testing and Quality Assurance
App Deployment and Distribution
Cross-Platform Mobile Development
Advanced Mobile Development Techniques
Core Curriculum Competencies
The Core Curriculum Competencies listed below identify what you, as a student, will be able to do upon completion of your programme, regardless of your level. You will acquire these core competencies through your general education courses (i.e. English, math, etc.) and your program of study courses.
- Communicate clearly and effectively both orally and in writing.
- Demonstrate effective problem-solving and reasoning skills.
- Work effectively in groups of people from diverse backgrounds.
- Demonstrate ethical and professional understanding and conduct.
- Apply appropriate information literacy skills to locate, evaluate, and use information effectively.
- Use computers or related technology for practical and/or professional applications.
- Apply scientific inquiry and mathematical reasoning to practical problems.
INTERNSHIPS
For current programs, internships provide a path to translate classroom-based instruction to real-world scenarios, get a sense of the industry and make connections for future employment endeavours. We enforce and require every student to participate in at least one month of field experience in their chosen career field.
DURATION
The Software Engineering course spans approximately one year. This year is divided into three levels, with each level lasting for 4 months. Therefore, the course consists of three levels in total.
Class Sessions
Sessions | Weekdays, 8 credit hours (Monday to Thursday) 2hrs daily |
Weekends, 8 credit hours (Saturdays and Sundays) 4hrs daily |
Morning Session 1 | 8.30 am to 11 am | 9 am to 1 pm |
Morning Session 2 | 11 am to 1 pm | Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â —— |
Afternoon Session | 1 pm to 3 pm | 2 pm to 6 pm |
Evening Session | 5:30 pm to 7:30 pm | Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â —— |
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Fees
- Registration form: GHS 100 (one-time payment)
- Admission fee: GHS 395 (one-time payment)
- Tuition fee: GHS 2655 (paid per level or semester)
Foreign students
Registration form: Free
Admission fee USD 50 (one-time payment)
Tuition fee: USD 350 (paid per level or semester)
The quoted fees above represent the cost per level or semester of the program.
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Hostel
- Yes! Hostel facility available
- Hostel fees are paid separately
- Obey all hostel rules and regulations
Course Materials
All course materials will be provided during the lessons and through online links. However, other required materials need to be purchased before taking the class. To fully benefit from this course, access to a personal laptop is also necessary.
General Admission Requirement
- Must demonstrate talent and potential
- Must be focused and willing to enact change
- Must have a passion for computers
- Willingness to work long hours in an office setting
- No prior computer knowledge is required (Training will be provided
Course Requirement
Level 1: Web Development
Foundations of Web Development
Introduction to Web Development
- Overview of Web Development
- Client-Side vs. Server-Side Development
- Web Standards and Best Practices
- Web Development Tools and Environments
HTML and CSS
- Introduction to HTML5
- Semantic HTML Elements
- CSS3 Styling Techniques
- Responsive Web Design Principles
JavaScript Fundamentals
- Introduction to JavaScript
- Data Types, Variables, and Operators
- Control Structures and Functions
- DOM Manipulation and Event Handling
Version Control with Git
- Introduction to Version Control Systems
- Git Basics: Repository, Branches, Commits
- Collaboration with GitHub
- Branching Strategies and Merging
Advanced Web Development Techniques
Frontend Frameworks and Libraries
- Introduction to Frontend Frameworks (React, Angular, Vue)
- Building Single Page Applications (SPAs)
- State Management with Redux or Vuex
- Component-Based Architecture
Backend Development with Node.js
- Introduction to Node.js and Express.js
- Building RESTful APIs
- Middleware and Routing
- Authentication and Authorization
Database Management with MongoDB
- Introduction to MongoDB
- CRUD Operations with MongoDB
- Data Modeling and Schema Design
- Integration with Node.js
Web Application Security
- Common Web Security Threats
- Cross-Site Scripting (XSS) and Cross-Site Request Forgery (CSRF)
- Authentication and Authorization Best Practices
- Security Headers and HTTPS
Advanced Topics and Capstone Project
Advanced Web Development Techniques
- Server-Side Rendering (SSR) vs. Client-Side Rendering (CSR)
- Progressive Web Apps (PWAs)
- Websockets and Real-Time Communication
- Web Performance Optimization
Cloud Deployment and DevOps
- Introduction to Cloud Platforms (AWS, Azure, Google Cloud)
- Containerization with Docker
- Orchestration with Kubernetes
- Continuous Integration and Continuous Deployment (CI/CD) Pipelines
Level 2: Desktop Application Development
Desktop Application Development
Introduction to Desktop Application Development
- Overview of Desktop Application Development
- Importance and Applications of Desktop Applications
- User Interface (UI) Design Principles
- Tools and Technologies for Desktop Development
Programming Fundamentals
- Introduction to Programming Languages (e.g., Java, C#, Python)
- Variables, Data Types, and Operators
- Control Structures and Functions
- Object-Oriented Programming Concepts
Graphical User Interface (GUI) Development
- Introduction to GUI Frameworks (e.g., Swing, JavaFX, WinForms)
- Building User Interfaces with Components
- Layout Management and Design Patterns
- Event Handling and User Interaction
Version Control and Collaboration
- Introduction to Version Control Systems (e.g., Git, SVN)
- Collaborative Development Workflows
- Branching and Merging Strategies
- Code Reviews and Pull Requests
Advanced Desktop Application Development
Database Integration
- Introduction to Relational Databases (e.g., MySQL, SQLite, SQL Server)
- Connecting Desktop Applications to Databases
- CRUD Operations and Data Manipulation
- Error Handling and Data Validation
Multithreading and Concurrency
- Introduction to Multithreading Concepts
- Creating and Managing Threads
- Synchronization and Thread Safety
- Asynchronous Programming Techniques
File I/O and Serialization
- Reading and Writing Files
- Working with Streams and Readers/Writers
- Serialization and Deserialization of Objects
- Error Handling and Resource Management
Advanced Topics in Desktop Development
- Dependency Injection and Inversion of Control (IoC)
- Unit Testing and Test-Driven Development (TDD)
- Design Patterns for Desktop Applications
- Code Refactoring and Code Quality
Advanced Topics and Capstone Project
Cross-Platform Development
- Introduction to Cross-Platform Frameworks (e.g., Electron, Qt)
- Building Desktop Applications for Multiple Platforms
- Platform-Specific Considerations and Optimization
- Packaging and Distribution of Desktop Applications
Advanced GUI Development
- Custom Controls and Components
- Styling and Theming Desktop Applications
- Accessibility and Internationalization
- User Experience (UX) Design Principles
Level 3: Mobile Application Development
Mobile App Development
Introduction to Mobile App Development
- Overview of Mobile Development Platforms (Android, iOS)
- Importance and Applications of Mobile Apps
- Mobile App Development Lifecycle
- Tools and Technologies for Mobile App Development
Programming Fundamentals
- Introduction to Programming Languages for Mobile Development (e.g., Java/Kotlin for Android, Swift for iOS)
- Variables, Data Types, and Operators
- Control Structures and Functions
- Object-Oriented Programming Concepts
User Interface (UI) Design for Mobile Apps
- Principles of Mobile UI Design
- Layouts and Components in Mobile Development (e.g., XML Layouts for Android, Interface Builder for iOS)
- Navigation Patterns and User Interaction
- Accessibility and User Experience (UX) Design
Version Control and Collaboration
- Introduction to Version Control Systems (e.g., Git, SVN)
- Collaborative Development Workflows for Mobile Apps
- Branching and Merging Strategies
- Code Reviews and Pull Requests
Advanced Mobile App Development
Mobile App Development Platforms
- Android App Development
- Activities, Fragments, and Views
- Data Persistence and Storage (SQLite, SharedPreferences)
- Working with APIs and Networking (RESTful APIs, Retrofit)
- iOS App Development
- UIKit Framework and View Controllers
- Data Persistence and Storage (Core Data, UserDefaults)
- Networking with URLSession and Codable
Advanced Topics in Mobile Development
- Multithreading and Asynchronous Programming
- Location-Based Services and Maps Integration
- Push Notifications and Local Notifications
- Integrating Third-Party Libraries and SDKs
Mobile App Testing and Quality Assurance
- Types of Testing for Mobile Apps (Unit Testing, Integration Testing, User Acceptance Testing)
- Test Automation Tools and Frameworks (JUnit, Espresso for Android, XCTest for iOS)
- Performance Testing and Optimization
- Debugging and Troubleshooting Techniques
App Deployment and Distribution
- App Store Guidelines and Submission Process (Google Play Store, Apple App Store)
- App Signing and Release Management
- Beta Testing and User Feedback Collection
- Continuous Integration and Continuous Deployment (CI/CD) Pipelines
Advanced Topics and Capstone Project
Cross-Platform Mobile Development
- Introduction to Cross-Platform Frameworks (e.g., React Native, Flutter)
- Building Mobile Apps for Multiple Platforms
- Platform-Specific Considerations and Optimization
- Packaging and Distribution of Cross-Platform Apps
Advanced Mobile Development Techniques
- Augmented Reality (AR) and Virtual Reality (VR) in Mobile Apps
- Machine Learning and Artificial Intelligence in Mobile Apps
- Secure Mobile App Development Practices
- Monetization Strategies and In-App Purchases
Course Features
- Lectures 0
- Quizzes 0
- Duration 3 - 5 Semesters
- Skill level All levels
- Language English
- Students 273
- Certificate Yes
- Assessments Self
Curriculum
Instructor
Requirements
- Read and write
- JHS
- WASCE